Internal project

Astro A50 gaming headphones

For the Astro A50 gaming headset, we built a full digital twin — modelling and lighting in Cinema 4D, texturing in Substance Painter, and rendering in Redshift. The creative focus was on showcasing the product’s intricate shapes and detailing, with a lighting approach inspired by the RGB setups synonymous with gaming culture.

Internal project · Full digital twin · Design-led technology

Process

    C4D wireframe

    C4D clay render

    Result

    Final render

    Credits

    Internal project

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